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Ghost Hunters of NC :: Programming :: Eiksoft Creations :: Jill of the Jungle Worklog
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Eikon
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 Jill of the Jungle Worklog
« Thread Started on May 10, 2005, 9:26pm »
[Quote]

Leave your comments about Jill of the Jungle here, no account is necessary. Game ideas and critiques are welcomed - thank you :)

http://blitzbasic.com/logs/userlog.php?user=2880&log=1320
« Last Edit: Apr 16, 2007, 1:08am by Eikon »Link to Post - Back to Top  IP: Logged

Sadder still to watch it die : than never to have known it : for you, the blind who once could see : the bell tolls for thee...
Lunar
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 Re: Jill of the Jungle Worklog
« Reply #1 on May 11, 2005, 3:39pm »
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Oh wow, you make video games?? Thats why I went to school for digital animation for, so I could design/make the graphics for games. Perhaps we could work togather on a future title??

But from the screen shots, this game looks like it will be fun. Graphics remind me of Rastan.
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Eikon
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 Re: Jill of the Jungle Worklog
« Reply #2 on May 12, 2005, 12:18pm »
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Hi Lunar,
Yes, I program bank software for a living and write games in my free time. I will quit my job this Friday to move to SC, so that I have more time to work on my personal projects. I remember seeing your artwork and I would definitely like to have you on my team when it comes time to develop the first game that I plan to sell. It won't be this game, of course, I will have to come up with something original, which you could help me with too. All of this is very sketchy right now, but I will certainly contact you whenever I am looking to fill an artist position. Payment would be on a commission basis, meaning I would pay you a one time fee for each sheet of sprites or whatever. Let me know if you would be interested in that kind of position.
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Sadder still to watch it die : than never to have known it : for you, the blind who once could see : the bell tolls for thee...
Bobob
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 Re: Jill of the Jungle Worklog
« Reply #3 on May 13, 2005, 5:18am »
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Do you know roughly when Jill will be finished? I played it on the PC years ago and loved it!
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crowley
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 Re: Jill of the Jungle Worklog
« Reply #4 on May 13, 2005, 2:52pm »
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eik is the man when it comes to programing. seen him make kick ass 2 player game in less than 1hr( no character models...too much beer) bill gates aint got sh*t :) :)
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Mark
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 Re: Jill of the Jungle Worklog
« Reply #5 on May 13, 2005, 11:43pm »
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Wow that's cool. Did you build the engine from scratch?

I played with 3D programming a while ago ( with openGL ), even made my own little simulator. Hats off to you -- I know its not easy.

And hey I occasionally code stuff to interface with banks too. Only when absolutely necessary... my main thing right now is web/database development :)

Mark
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Eikon
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 Re: Jill of the Jungle Worklog
« Reply #6 on May 22, 2005, 12:02am »
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Quote:
Do you know roughly when Jill will be finished? I played it on the PC years ago and loved it!

I am aiming for early 2006, but it may appear sooner depending on my free time.


Quote:
eik is the man when it comes to programing. seen him make kick ass 2 player game in less than 1hr( no character models...too much beer) bill gates aint got sh*t

Thanks, Crowley, I had forgotten about that night (wonder why ;). Now that I have moved to the beach we will have to get together some time soon.


Quote:
Wow that's cool. Did you build the engine from scratch?

Glad you like the look, Mark. Yes, the 'engine' was written from scratch in a language called BlitzMax. It makes things easier for you by wrapping OpenGL in BASIC commands, which is the language I am most comfortable with. My C++ skill is limited to making basic DLLs to aid with my other works.

« Last Edit: May 22, 2005, 12:02am by Eikon »Link to Post - Back to Top  IP: Logged

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anon
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 Re: Jill of the Jungle Worklog
« Reply #7 on May 22, 2005, 10:04am »
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Wow! Great job! Where can I download the game? If it isn't available, then I can't wait! Why don't you release some public version for testing purpose or something?
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Cycle
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 Re: Jill of the Jungle Worklog
« Reply #8 on May 23, 2005, 8:52pm »
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Lookin' good, I was a big fan of the original Jill so I'm looking forward to this little remake, for sure. I write for a game magazine, and I'll try to give this a mention and throw it on the coverdisk once it's released. Good luck.
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Scott Griffin
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 Re: miss you man
« Reply #9 on May 31, 2005, 11:45am »
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Hey I havent seen you in along time dude just want to know if your doing ok.I hope your game does well. Any way we all miss your witty humor. I dont know if you will get this or not but keep searching for the lost Xanadu.

Your best friend Scott
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Eikon
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 Re: Jill of the Jungle Worklog
« Reply #10 on May 31, 2005, 8:15pm »
[Quote]


Quote:
Wow! Great job! Where can I download the game? If it isn't available, then I can't wait! Why don't you release some public version for testing purpose or something?
Thanks :). It is still in development as of now, but if it starts to take too long, I may release an early version to play around with.

Quote:
Lookin' good, I was a big fan of the original Jill so I'm looking forward to this little remake, for sure. I write for a game magazine, and I'll try to give this a mention and throw it on the coverdisk once it's released. Good luck.
That would be great! Don't think I've ever gotten any press outside of the internet before. If you stop back by, please leave or send me your e-mail so I can get in touch as it gets further near completion.

Quote:
Hey I havent seen you in along time dude just want to know if your doing ok.I hope your game does well. Any way we all miss your witty humor. I dont know if you will get this or not but keep searching for the lost Xanadu.
Scott, man, it's great to hear from you. I was down there last weekend to see Revenge of the Sith (which sucked balls (who would've guessed?)), but I missed you unfortunately. I will be coming down again probably next weekend. Please e-mail me your phone number so we can make plans. My dad took our house off the market in NC, so I'll still have a place to stay when I do stop by. We'll have to vege out and rock to some Rush very soon. Your best friend - Marcus
« Last Edit: May 31, 2005, 8:20pm by Eikon »Link to Post - Back to Top  IP: Logged

Sadder still to watch it die : than never to have known it : for you, the blind who once could see : the bell tolls for thee...
Flaith
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 Re: Jill of the Jungle Worklog
« Reply #11 on Aug 17, 2005, 1:44pm »
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Great job Eikon,
i'm still looking the worklog and hoping a beta to test it :)
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Eikon
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 Re: Jill of the Jungle Worklog
« Reply #12 on Aug 18, 2005, 4:41pm »
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I sent you a mail with a link to try out version .30, Flaith. If anyone else wants to be a tester, now is the time to contact me.
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Sadder still to watch it die : than never to have known it : for you, the blind who once could see : the bell tolls for thee...
kragoth74
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 Re: Jill of the Jungle Worklog
« Reply #13 on Aug 21, 2005, 11:25am »
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I'm following the worklog with a lot of interest... ;D Still looking for beta testers? Here's my email:

wolverine74@bluewin.ch
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1234
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 Re: Jill of the Jungle Worklog
« Reply #14 on Sept 1, 2005, 7:14am »
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Any thoughts from the beta testers?
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